![]() If it’s different then your IP is private and you should contact your internet provider to buy a public one. To check if it’s private you should compare your WAN IP adress from router settings and the one from . Note that you wont be able to host the server if you have a private IP. Make another rule for port 3938 ( UDP only ) if you want your server to appear on the OpenTTD site. I even bought a memory card to dedicate to the game, since one save game filled up all. The config file is loaded, and I am seemingly able to load a save file, but saving itself fails - I figure due to some writing permission issues. I purchased the PlayStation conversion and a mouse to play it with. Choose both TCP and UDP connections and save the rule.ħ. Hello I have an issue using the image, namely (auto) saving. Some help on train junctions would also be helpful. I would also like to know about how I can improve parts of the transport system to help increase my profit. Enter the service port ( 3979 for OpenTTD ) and local IP adress you just reserved for your PC. My current best Openttd save game I thought it might give some insights on my gameplay. Find the Port forwarding/Virtual servers tab and add the new rule.Ħ. You might need to reload the router afterwards.ĥ. Reserve the local IP ( for example 192.168.0.100 ) for your mac adress. Find the DHCP clients list and copy your PC mac adress.Ĥ. If you want your server to be visible on the public server list (recommended), you will also need to forward UDP connections to port 3978.Ģ. Apart from the exposure a Steam release could bring to the long-running open-source PC game, the developers also considered the fact that other people have. (If you can’t use port 3979 for some reason, you can make OpenTTD use another port by entering “server_port ” into the game’s console.) In this case, UDP and TCP connections to port 3979 will need to be forwarded. Else, the data will simply be discarded before it ever reaches the server. Try to load the latest version of the same AI that supports loading data from the saved version. As soon as one step succeeds, the sequence is stopped: Try to load the exact same version of the same AI. ![]() If you are connecting to the Internet through a router you will need to tell the router to send game data from players outside of your home network to the computer that will be running your OpenTTD server. If a savegame with an AI in it is loaded, OpenTTD tries the following.
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